Updated On January 19, 2025
Published On January 19, 2025
Version
2025 - 1.87
File Sizes
4.5 MB
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RayFire for 3ds Max 2025 Download v1.87
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RayFire for 3ds Max is an effective device to streamline and enhance your simulation and destruction workflows. With a person-friendly interface and high efficiency, RayFire integrates Bullet and Nvidia PhysX to help develop superior inflexible frame simulations.

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RayFire for 3ds Max Features

Dynamic Destruction and Simulation:

  • Rigid Body Simulations: Create sensible bodily interactions between gadgets.
  • Interactive Demolition: Dynamically destroy objects based on their fabric and collision energy.
  • Shatter Modifier: Fragment gadgets, the use of tetrahedron-based totally harm.
  • Voronoi Modifier: Shatter gadgets with the use of a real-time Voronoi algorithm.
  • Bricks Modifier: Quickly fragment geometry into bricks or stones.

Advanced Fragmentation and Visualization:

  • Fragmentation Types: Choose from various fragmentation techniques (abnormal, uniform, Voronoi, wood splinters, radial, bricks).
  • Slice Modifier: Create precise cuts in objects.
  • Cracks Modifier: Simulate lively 3-D cracks inside refractive objects.
  • Voxels Modifier: Generate voxel representations of geometry.
  • Particle Flow Support: Dynamically animate fragments using particle structures.
  • Fragmentation via Shapes: Use shapes as stencils to govern fragmentation.

Additional Features:

  • Cache Object: Store geometry and animation in a single document.
  • Trace Object: Perform image tracing on fragments.
  • Clusters Modifier: Group fragments into more complex clusters.
  • Bomb Helper: Create diverse forms of explosions.
  • Asperity Modifier: Add detail to simple geometry.
  • Nvidia PhysX Support: Leverage Nvidia’s physics engine for sensible simulations.

RayFire for 3ds Max Documentation

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Image: Shatter modifier, Tetrahedron-based damaging and fragmentation.

RayFire for 3ds Max - Shatter modifier, Tetrahedron-based damaging and fragmentation.

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