RayFire for 3ds Max is an effective device to streamline and enhance your simulation and destruction workflows. With a person-friendly interface and high efficiency, RayFire integrates Bullet and Nvidia PhysX to help develop superior inflexible frame simulations.
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Dynamic Destruction and Simulation:
Advanced Fragmentation and Visualization:
Additional Features:
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Image: Shatter modifier, Tetrahedron-based damaging and fragmentation.